The aim of STAG is the dissemination of research activities and novel ideas on both theoretical and application oriented aspects of Computer Graphics, bringing together researchers and practitioners from both national and international scientific communities to share their latest developments.
Contributions on new ways to solve real problems, clever solutions to optimize or otherwise improve techniques and algorithms for real-world applications are encouraged. System and workflow papers with impact on real-world applications are also welcome.
We invite original contributions on topics related (but not limited) to:
Acquisition
Animation
Augmented and virtual reality
Computational geometry
Computer graphics applications
(industry, biomedicine, cultural heritage,
entertainment, physics, design,…)
Computer vision for graphics
Digital Manufacturing and Fabrication
Geometry processing
Graphics systems
Human-Computer Interaction
Imaging and image processing
Machine Learning for graphics
Modeling
Pattern Recognition
Reconstruction
Rendering
Robotics and Vision
Visualization
Volume graphics
Web graphics